Binomial Dice Pool OSR RPG: Races
I stick with four playable races of beings: Humans, Half-Elves, Dwarves, and Halflings. Humans Humans are the most common and populous race of being. When creating a human character, make…
Ruminations on Tabletop Gaming
I stick with four playable races of beings: Humans, Half-Elves, Dwarves, and Halflings. Humans Humans are the most common and populous race of being. When creating a human character, make…
Movement Characters do not have individual Movement rates, nor are 5 foot squares counted out. Rather, a character may use an Action to “Move,” allowing them to move to a…
In my previous post, I laid out the basics of the system. Now let’s get into a combat round. No Initiative That’s right, no initiative, or at least no individual…
In my previous blog post, I outlined the basic design and play philosophies I’d like in a basic fantasy game. I approach all this from the perspective of the GM…
In 2019, I started a series of posts about tweaking Ubiquity to make it a suitable replacement for Dungeons & Dragons. I was proud of the work I put into…
Dinosaur and other Prehistoric Animal Toys When I was little, I –like most kids– loved dinosaurs. And I loved having dinosaur toys. The only dino toys I remember really having,…
Monster Terrain & Scenery is a new line from Monster Fight Club, a company started by some of the people that originally created Gale Force Nine. The terrain consists of…
In a previous post, I described a new magic system for fantasy-based Ubiquity games. The spells in that system are grouped by type into spheres: Chimeric, Elemental, Necromancy, Warding, Ecomancy,…