Project Fantasy Ubiquity: New Species Templates

This is part of a series about making a D&D-esque version of Ubiquity.

This week, I stat out the four species not covered in the Ubiquity books. Yes, Desolation does have Dwarves and Elves, but I wanted to portray them in the classical fantasy way. I don’t bother to describe the cultures, beliefs, societies, etc, because these are well known fantasy tropes. With Humans, I tried to mirror D&D somewhat by portraying humans as having no adjustments to their Primary Attributes, but being Skilled and Talented.

Dwarf

Size: 0

Attribute adjustments:

  • +1 Body
  • -1 Dexterity
  • +1 Strength
  • -1 Movement

Natural Advantages:

  • Darkvision 60′

Natural Flaws:

  • None

Natural Skills:

Merchant 1

  • Appraise 4

Zero Level Skills:

  • Academics: Geology
  • Athletics
  • Brawl
  • Craft: Stonecutting & Mining
  • Survival

Elf

Size: 0

Attribute adjustments:

  • -1 Body
  • +1 Dexterity
  • +1 Intelligence

Natural Advantages:

  • Keen senses: Vision and Hearing
  • Magic Resistance: +2 to opposed rolls versus magic

Natural Flaws:

  • None

Natural Skills:

  • None

Zero Level Skills:

  • Athletics
  • Brawl
  • Empathy
  • Stealth
  • Survival

Halfling

Size: -1

Attribute adjustments:

  • +1 Dexterity
  • +1 Charisma
  • -1 Strength
  • -1 Movement

Natural Advantages:

  • Climb
  • Acrobatics

Natural Flaws:

  • None

Natural Skills:

  • None

Zero Level Skills:

  • Acrobatics
  • Athletics
  • Brawl
  • Empathy
  • Stealth
  • Survival

Human

Size: 0

Attribute adjustments:

  • None

Natural Advantages:

  • +1 Talent of your choice

Natural Flaws:

  • None

Natural Skills:

  • +5 Skill points at character creation

Zero Level Skills:

  • Athletics
  • Brawl
  • Empathy
  • Survival

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